Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Defeat
Ranked Solo/Duo · 175 days ago
7 / 7 / 10
K / D / A
53.1%
Kill participation
577
Damage / min
16,167g
460.6 gold / min
32
4 placed · 5 cleared
258
7.4 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
4
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatYuuta Okkotsu#Liven
Irelia · Top
3 / 8 / 5
25% KP
16,376
13.5% share
14,298g
283 CS · 8.1/m
Çalıya Totem#ward
Viego · Jungle
7 / 7 / 10
53.1% KP
20,252
16.7% share
16,167g
258 CS · 7.4/m
RH Predator#TR1
Ahri · Mid
12 / 11 / 6
56.3% KP
28,329
23.3% share
14,055g
229 CS · 6.5/m
Rahatsız#2280
Ezreal · ADC
10 / 5 / 7
53.1% KP
46,494
38.3% share
15,581g
241 CS · 6.9/m
Telchie#MEOW
Karma · Support
0 / 8 / 19
59.4% KP
9,925
8.2% share
9,541g
45 CS · 1.3/m
Red side
VictoryDarkinBlade0#TR1
Malphite · Top
5 / 3 / 14
48.7% KP
28,069
19.6% share
15,063g
272 CS · 7.7/m
Emrwin#TR2
Zed · Jungle
12 / 8 / 5
43.6% KP
30,570
21.4% share
18,840g
253 CS · 7.2/m
bobinci orhan#5252
Lissandra · Mid
5 / 8 / 14
48.7% KP
20,795
14.5% share
12,573g
212 CS · 6/m
Yeet so Huge#Yeet
Kai'Sa · ADC
17 / 5 / 8
64.1% KP
54,600
38.2% share
22,899g
298 CS · 8.5/m
Immortall3#TR1
Rell · Support
0 / 8 / 24
61.5% KP
8,959
6.3% share
10,671g
40 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
