Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Defeat
Ranked Solo/Duo · 174 days ago
13 / 5 / 5
K / D / A
56.3%
Kill participation
687.8
Damage / min
13,908g
492 gold / min
24
2 placed · 4 cleared
175
6.2 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCagè#TR1
Jax · Top
10 / 5 / 5
45.5% KP
32,304
28% share
14,225g
201 CS · 7.1/m
fenzz#X5X7
Graves · Jungle
9 / 6 / 6
45.5% KP
26,405
22.9% share
14,765g
266 CS · 9.4/m
alpine#alpi
LeBlanc · Mid
7 / 4 / 6
39.4% KP
27,722
24.1% share
11,768g
213 CS · 7.5/m
Aleo#qq10
Ashe · ADC
6 / 4 / 13
57.6% KP
21,756
18.9% share
14,017g
210 CS · 7.4/m
tsulrednaw oer#3131
Lulu · Support
1 / 13 / 16
51.5% KP
7,030
6.1% share
8,155g
21 CS · 0.7/m
Red side
DefeatRuined Forgiver#SOLO
Garen · Top
8 / 5 / 4
37.5% KP
24,637
29.2% share
13,495g
250 CS · 8.8/m
Çalıya Totem#ward
Viego · Jungle
13 / 5 / 5
56.3% KP
19,441
23% share
13,908g
175 CS · 6.2/m
WiZuuX#2804
Ahri · Mid
3 / 7 / 4
21.9% KP
14,972
17.7% share
10,854g
206 CS · 7.3/m
Namikaze Minato#ANBU
Tristana · ADC
5 / 7 / 11
50% KP
13,968
16.5% share
11,796g
175 CS · 6.2/m
ChallengerMental#S1KER
Braum · Support
3 / 9 / 14
53.1% KP
11,482
13.6% share
7,878g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
