Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Victory
Ranked Flex · 174 days ago
3 / 6 / 22
K / D / A
54.3%
Kill participation
256.2
Damage / min
10,802g
339.5 gold / min
75
32 placed · 8 cleared
53
1.7 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpompacı çeto#1626
Cho'Gath · Top
10 / 4 / 5
39.5% KP
29,503
24.3% share
13,852g
239 CS · 7.5/m
iso#0816
Nunu & Willump · Jungle
9 / 8 / 15
63.2% KP
23,176
19.1% share
14,571g
195 CS · 6.1/m
OTOMAT SU BAĞIŞI#CAJUN
Sion · Mid
12 / 11 / 6
47.4% KP
36,779
30.3% share
16,512g
256 CS · 8/m
Bencil Yaratık#ALİM
Vayne · ADC
3 / 12 / 5
21.1% KP
12,752
10.5% share
11,214g
203 CS · 6.4/m
ByNisancı#TR1
Seraphine · Support
4 / 11 / 15
50% KP
19,103
15.7% share
10,377g
47 CS · 1.5/m
Red side
VictoryStoic Senior#SNR
Fiora · Top
6 / 9 / 3
19.6% KP
22,705
14.1% share
13,175g
231 CS · 7.3/m
Rise#GOAT
Naafiri · Jungle
14 / 7 / 14
60.9% KP
42,840
26.7% share
18,676g
256 CS · 8/m
UFO#AXE
Malzahar · Mid
12 / 9 / 8
43.5% KP
41,151
25.6% share
17,389g
266 CS · 8.4/m
bierist#19230
Ashe · ADC
11 / 7 / 13
52.2% KP
45,842
28.5% share
15,724g
221 CS · 6.9/m
Çalıya Totem#ward
Lulu · Support
3 / 6 / 22
54.3% KP
8,153
5.1% share
10,802g
53 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
