Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Defeat
Ranked Flex · 173 days ago
2 / 6 / 19
K / D / A
65.6%
Kill participation
252.2
Damage / min
9,563g
313.2 gold / min
95
40 placed · 7 cleared
31
1 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNeji#Reyna
Gwen · Top
9 / 6 / 3
37.5% KP
26,202
24.3% share
13,524g
218 CS · 7.1/m
iacceptwhoiam#0000
Zyra · Jungle
6 / 6 / 7
40.6% KP
25,846
23.9% share
13,286g
246 CS · 8.1/m
APOYUGOTUNDEN#4545
Irelia · Mid
10 / 8 / 7
53.1% KP
25,913
24% share
13,266g
184 CS · 6/m
MAVİ ÇARP#144hz
Yasuo · ADC
5 / 9 / 8
40.6% KP
22,333
20.7% share
13,200g
238 CS · 7.8/m
Çalıya Totem#ward
Janna · Support
2 / 6 / 19
65.6% KP
7,700
7.1% share
9,563g
31 CS · 1/m
Red side
VictoryCursê#ADCry
Darius · Top
4 / 9 / 3
20% KP
19,783
17.7% share
13,225g
248 CS · 8.1/m
Kitsuneko魔女#rii
Kha'Zix · Jungle
14 / 4 / 5
54.3% KP
27,813
24.8% share
17,568g
191 CS · 6.3/m
CârlxFriedrîch#Gauß
Olaf · Mid
10 / 9 / 2
34.3% KP
36,820
32.9% share
16,377g
248 CS · 8.1/m
EnEs#الظل
Xayah · ADC
7 / 5 / 8
42.9% KP
23,906
21.3% share
17,827g
269 CS · 8.8/m
yuulu#ops
Yuumi · Support
0 / 5 / 15
42.9% KP
3,708
3.3% share
8,890g
8 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
