Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Defeat
Ranked Solo/Duo · 167 days ago
10 / 7 / 8
K / D / A
41.9%
Kill participation
1,074.1
Damage / min
14,320g
467 gold / min
38
4 placed · 5 cleared
248
8.1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVampire Diaries#7820
Vel'Koz · Top
16 / 12 / 1
39.5% KP
30,025
25% share
13,470g
173 CS · 5.6/m
Çalıya Totem#ward
Ambessa · Jungle
10 / 7 / 8
41.9% KP
32,938
27.5% share
14,320g
248 CS · 8.1/m
Jiraien#TR1
Vladimir · Mid
7 / 5 / 3
23.3% KP
24,717
20.6% share
13,490g
261 CS · 8.5/m
TonyTony Chopper#5050
Yasuo · ADC
7 / 11 / 7
32.6% KP
18,964
15.8% share
13,610g
217 CS · 7.1/m
EnesK#003
Blitzcrank · Support
3 / 10 / 17
46.5% KP
13,332
11.1% share
9,403g
27 CS · 0.9/m
Red side
VictoryVâreste#Valor
Jax · Top
6 / 11 / 7
28.9% KP
24,679
17.6% share
12,439g
186 CS · 6.1/m
hayat mağduru#xxx
Graves · Jungle
20 / 5 / 9
64.4% KP
36,552
26.1% share
19,526g
229 CS · 7.5/m
one man rule#capot
Lissandra · Mid
5 / 5 / 13
40% KP
35,370
25.3% share
14,296g
259 CS · 8.4/m
BuenosDias#3434
Ashe · ADC
4 / 14 / 12
35.6% KP
17,215
12.3% share
13,777g
197 CS · 6.4/m
CabbarKappar#TR1
Poppy · Support
10 / 8 / 20
66.7% KP
26,233
18.7% share
13,307g
48 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
