Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 167 days ago
22 / 2 / 9
K / D / A
62%
Kill participation
1,512.9
Damage / min
27,982g
680.3 gold / min
51
2 placed · 13 cleared
352
8.6 CS / min
Objective control
3
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryShacoisWatching#God
Renekton · Top
3 / 10 / 4
14% KP
19,235
12% share
14,941g
279 CS · 6.8/m
Çalıya Totem#ward
Ekko · Jungle
22 / 2 / 9
62% KP
62,230
38.7% share
27,982g
352 CS · 8.6/m
Jayden#hgelo
Naafiri · Mid
9 / 9 / 12
42% KP
34,450
21.4% share
16,106g
214 CS · 5.2/m
ARS#Matte
Miss Fortune · ADC
11 / 4 / 10
42% KP
31,115
19.4% share
22,275g
366 CS · 8.9/m
LosEaWınner#6659
Pyke · Support
5 / 12 / 12
34% KP
13,618
8.5% share
13,437g
39 CS · 0.9/m
Red side
DefeatZhamisch #TR1
Kennen · Top
6 / 10 / 8
37.8% KP
35,312
18.6% share
18,382g
348 CS · 8.5/m
Sezeyune#TR1
Zed · Jungle
12 / 9 / 9
56.8% KP
51,712
27.2% share
22,930g
299 CS · 7.3/m
Darth Gökçe#SITH
Lissandra · Mid
5 / 13 / 7
32.4% KP
29,615
15.6% share
15,840g
313 CS · 7.6/m
TheArrivall#VKS
Ezreal · ADC
8 / 7 / 8
43.2% KP
41,525
21.8% share
17,322g
262 CS · 6.4/m
Lose Of Legends#TR45
Xerath · Support
6 / 11 / 13
51.4% KP
32,029
16.8% share
16,003g
120 CS · 2.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
