Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nilah
Defeat
Ranked Solo/Duo · 167 days ago
13 / 11 / 2
K / D / A
34.1%
Kill participation
1,140.7
Damage / min
21,666g
561.8 gold / min
21
12 placed · 1 cleared
338
8.8 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJaroslav Cígler#cigo
Ornn · Top
4 / 8 / 21
42.4% KP
31,817
14.4% share
14,876g
253 CS · 6.6/m
mandala005#1456
Rek'Sai · Jungle
24 / 9 / 11
59.3% KP
59,961
27.1% share
20,001g
208 CS · 5.4/m
ozgur samet #TR1
Yasuo · Mid
3 / 15 / 10
22% KP
33,353
15.1% share
13,694g
255 CS · 6.6/m
Whiether#TR1
Brand · ADC
13 / 7 / 18
52.5% KP
38,937
17.6% share
18,917g
244 CS · 6.3/m
öldürme2000#TR1
Zyra · Support
15 / 5 / 29
74.6% KP
57,266
25.9% share
16,912g
70 CS · 1.8/m
Red side
DefeatZehir Mustafa#0000
Varus · Top
5 / 9 / 9
31.8% KP
38,099
18.6% share
13,885g
249 CS · 6.5/m
IIIIIIIIIIIIIII#00000
Kayn · Jungle
10 / 14 / 7
38.6% KP
41,884
20.4% share
15,105g
209 CS · 5.4/m
9I7 TolgaBacca#500
Vladimir · Mid
9 / 8 / 7
36.4% KP
53,387
26% share
16,829g
329 CS · 8.5/m
Çalıya Totem#ward
Nilah · ADC
13 / 11 / 2
34.1% KP
43,992
21.4% share
21,666g
338 CS · 8.8/m
BW NomNom#SSS
Pantheon · Support
7 / 17 / 13
45.5% KP
27,827
13.6% share
11,903g
23 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
