Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Victory
Ranked Solo/Duo · 167 days ago
22 / 3 / 10
K / D / A
82.1%
Kill participation
1,642.1
Damage / min
16,956g
688.8 gold / min
35
4 placed · 4 cleared
195
7.9 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryELOHELL BRAVO#2121
Urgot · Top
5 / 5 / 9
35.9% KP
24,499
23.1% share
10,608g
176 CS · 7.1/m
Çalıya Totem#ward
Viego · Jungle
22 / 3 / 10
82.1% KP
40,424
38% share
16,956g
195 CS · 7.9/m
十十十#kin
Zed · Mid
4 / 4 / 8
30.8% KP
13,835
13% share
10,618g
176 CS · 7.1/m
kitty#cat77
Ezreal · ADC
7 / 3 / 7
35.9% KP
19,364
18.2% share
12,621g
210 CS · 8.5/m
112263632211#xxx
Yuumi · Support
1 / 4 / 24
64.1% KP
8,139
7.7% share
7,966g
16 CS · 0.6/m
Red side
DefeatNe Obliviscaris#00001
Mordekaiser · Top
3 / 7 / 3
31.6% KP
13,947
23.9% share
8,345g
167 CS · 6.8/m
lavuk#1234
Talon · Jungle
4 / 7 / 6
52.6% KP
11,959
20.5% share
10,386g
160 CS · 6.5/m
Yae#Selin
Akali · Mid
9 / 6 / 4
68.4% KP
15,465
26.5% share
10,062g
165 CS · 6.7/m
dombulas#EUW
Jhin · ADC
3 / 12 / 8
57.9% KP
10,821
18.6% share
9,178g
152 CS · 6.2/m
öldürme2000#TR1
Sona · Support
0 / 7 / 15
78.9% KP
6,106
10.5% share
6,299g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
