Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Victory
Ranked Solo/Duo · 165 days ago
20 / 1 / 3
K / D / A
65.7%
Kill participation
1,017.9
Damage / min
15,871g
689 gold / min
16
2 placed · 3 cleared
216
9.4 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatXedz#TR1
Zaahen · Top
2 / 9 / 0
12.5% KP
14,381
20.1% share
7,093g
135 CS · 5.9/m
sezarbinergay#1001
Ambessa · Jungle
3 / 7 / 3
37.5% KP
13,233
18.5% share
9,541g
161 CS · 7/m
mdy#ULA
LeBlanc · Mid
7 / 3 / 4
68.8% KP
19,920
27.8% share
9,308g
164 CS · 7.1/m
Ebu Cêhil#KASSA
Tristana · ADC
3 / 7 / 5
50% KP
15,468
21.6% share
8,989g
158 CS · 6.9/m
EmotionaLDamage#6437
Nautilus · Support
1 / 9 / 5
37.5% KP
8,675
12.1% share
5,591g
22 CS · 1/m
Red side
VictoryRxiaer#012
Fiora · Top
4 / 2 / 5
25.7% KP
16,925
17.4% share
12,330g
231 CS · 10/m
Çalıya Totem#ward
Viego · Jungle
20 / 1 / 3
65.7% KP
23,445
24.1% share
15,871g
216 CS · 9.4/m
richardthekiller#NR1
Viktor · Mid
4 / 7 / 7
31.4% KP
21,205
21.8% share
9,620g
170 CS · 7.4/m
Avalanche#TRdog
Swain · ADC
7 / 2 / 7
40% KP
29,362
30.2% share
12,913g
218 CS · 9.5/m
TENTANDBLOOD#OCTRC
Leona · Support
0 / 4 / 16
45.7% KP
6,258
6.4% share
7,079g
31 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
