Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 165 days ago
18 / 2 / 3
K / D / A
67.7%
Kill participation
1,157.3
Damage / min
18,642g
691.3 gold / min
39
2 placed · 9 cleared
261
9.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEmotionaLDamage#6437
Jax · Top
8 / 5 / 2
52.6% KP
22,225
26.2% share
14,998g
199 CS · 7.4/m
YARAGIHSAN#011
Ambessa · Jungle
0 / 7 / 4
21.1% KP
11,323
13.3% share
9,340g
193 CS · 7.2/m
Şirket Hissedarı#Lolcu
Brand · Mid
3 / 6 / 4
36.8% KP
26,064
30.7% share
9,508g
189 CS · 7/m
unforgiven#ssg
Kai'Sa · ADC
3 / 7 / 6
47.4% KP
18,623
21.9% share
11,689g
207 CS · 7.7/m
wqsdfqewrwqre#TR2
Pyke · Support
5 / 6 / 2
36.8% KP
6,643
7.8% share
7,804g
26 CS · 1/m
Red side
Victoryjon snow#611
Shen · Top
4 / 7 / 7
35.5% KP
15,388
15.8% share
10,066g
179 CS · 6.6/m
Çalıya Totem#ward
Ekko · Jungle
18 / 2 / 3
67.7% KP
31,208
32% share
18,642g
261 CS · 9.7/m
Xedz#TR1
Zed · Mid
6 / 5 / 8
45.2% KP
24,801
25.4% share
14,431g
232 CS · 8.6/m
Xenolaudriat#TR1
Lucian · ADC
2 / 4 / 6
25.8% KP
18,139
18.6% share
12,263g
223 CS · 8.3/m
VALEK#FATİK
Nami · Support
1 / 1 / 11
38.7% KP
8,069
8.3% share
8,258g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
