Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Victory
Ranked Flex · 162 days ago
3 / 5 / 27
K / D / A
65.2%
Kill participation
208.2
Damage / min
12,710g
302 gold / min
153
64 placed · 13 cleared
39
0.9 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryhayat bitti#2103
Aatrox · Top
2 / 11 / 14
34.8% KP
33,090
17.9% share
14,361g
232 CS · 5.5/m
martin eden#eurus
Qiyana · Jungle
15 / 4 / 8
50% KP
44,780
24.2% share
20,975g
309 CS · 7.3/m
uprety#TR2
Katarina · Mid
19 / 4 / 11
65.2% KP
56,727
30.7% share
21,631g
314 CS · 7.5/m
TRSidikliYumurta#TR1
Smolder · ADC
7 / 6 / 12
41.3% KP
41,570
22.5% share
20,816g
391 CS · 9.3/m
Çalıya Totem#ward
Janna · Support
3 / 5 / 27
65.2% KP
8,760
4.7% share
12,710g
39 CS · 0.9/m
Red side
DefeatOtteR#242
Darius · Top
8 / 8 / 3
36.7% KP
35,288
19.3% share
16,676g
284 CS · 6.7/m
xpfarmer#0610
Shaco · Jungle
5 / 9 / 3
26.7% KP
34,143
18.7% share
14,673g
247 CS · 5.9/m
Equivalent#1137
Kassadin · Mid
8 / 8 / 3
36.7% KP
54,822
30% share
17,799g
320 CS · 7.6/m
Builders#TR1
Kai'Sa · ADC
5 / 12 / 5
33.3% KP
40,675
22.3% share
20,916g
370 CS · 8.8/m
Hoppidi memeIer#kambo
Zac · Support
4 / 9 / 8
40% KP
17,792
9.7% share
13,427g
50 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
