Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 161 days ago
26 / 4 / 11
K / D / A
90.2%
Kill participation
1,916.8
Damage / min
24,222g
655.8 gold / min
49
20 placed · 5 cleared
282
7.6 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
3
Inhibitors
0
Herald
3
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRâydekin#TR1
Master Yi · Top
6 / 10 / 6
30.8% KP
37,064
19.2% share
14,793g
250 CS · 6.8/m
shanga#1507
Nidalee · Jungle
8 / 10 / 10
46.2% KP
23,012
11.9% share
15,145g
252 CS · 6.8/m
Ayhan#0061
Zed · Mid
7 / 10 / 7
35.9% KP
34,270
17.8% share
15,386g
221 CS · 6/m
conscientiam#451
Ezreal · ADC
14 / 6 / 13
69.2% KP
85,183
44.2% share
18,558g
286 CS · 7.7/m
ad can carry#TR2
Blitzcrank · Support
4 / 5 / 16
51.3% KP
13,158
6.8% share
10,644g
37 CS · 1/m
Red side
Victorysolonlastik21144#4458
K'Sante · Top
3 / 6 / 10
31.7% KP
9,357
5.9% share
11,816g
212 CS · 5.7/m
Çalıya Totem#ward
Lee Sin · Jungle
26 / 4 / 11
90.2% KP
70,793
44.7% share
24,222g
282 CS · 7.6/m
tunx#sit
Ahri · Mid
9 / 6 / 14
56.1% KP
42,619
26.9% share
16,040g
267 CS · 7.2/m
Phatonix#TR1
Caitlyn · ADC
3 / 11 / 12
36.6% KP
24,201
15.3% share
14,844g
249 CS · 6.7/m
Émin#1727
Janna · Support
0 / 12 / 24
58.5% KP
11,446
7.2% share
10,595g
31 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
