Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 161 days ago
8 / 2 / 6
K / D / A
56%
Kill participation
762.2
Damage / min
14,309g
541.3 gold / min
23
6 placed · 1 cleared
253
9.6 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWhisperr4#4444
Malphite · Top
2 / 4 / 9
44% KP
12,313
14.4% share
9,174g
164 CS · 6.2/m
Çalıya Totem#ward
Ambessa · Jungle
8 / 2 / 6
56% KP
20,148
23.6% share
14,309g
253 CS · 9.6/m
The Silent Man#Awake
Hwei · Mid
7 / 1 / 8
60% KP
24,048
28.1% share
12,332g
191 CS · 7.2/m
nupex#999
Varus · ADC
8 / 7 / 5
52% KP
23,115
27% share
13,856g
220 CS · 8.3/m
Freyja#Rossa
Zilean · Support
0 / 5 / 16
64% KP
5,878
6.9% share
8,158g
30 CS · 1.1/m
Red side
DefeatKirito#B1903
Mordekaiser · Top
5 / 7 / 2
36.8% KP
16,687
29.3% share
9,345g
159 CS · 6/m
yasuobutmissq#1234
Jarvan IV · Jungle
2 / 3 / 7
47.4% KP
6,467
11.3% share
10,216g
197 CS · 7.5/m
Dostum Olmaz#TRR
Annie · Mid
2 / 7 / 3
26.3% KP
12,748
22.4% share
8,566g
154 CS · 5.8/m
just gote saplak#TR1
Twitch · ADC
8 / 6 / 3
57.9% KP
16,212
28.5% share
11,119g
166 CS · 6.3/m
Kaynana Hoplatan#1312
Braum · Support
2 / 2 / 10
63.2% KP
4,864
8.5% share
7,894g
44 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
