Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Defeat
Ranked Flex · 160 days ago
1 / 8 / 20
K / D / A
58.3%
Kill participation
253.1
Damage / min
8,964g
295.8 gold / min
88
32 placed · 8 cleared
30
1 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatL a t i c i a#asmcm
Shen · Top
4 / 9 / 7
30.6% KP
18,103
17.8% share
9,766g
135 CS · 4.5/m
Bayma Domuz#15 FF
Kha'Zix · Jungle
13 / 9 / 6
52.8% KP
24,527
24.1% share
13,459g
147 CS · 4.9/m
Unessential#TR28
Lissandra · Mid
10 / 11 / 11
58.3% KP
31,684
31.2% share
15,369g
242 CS · 8/m
HextaKick#Hexta
Tristana · ADC
8 / 13 / 5
36.1% KP
19,622
19.3% share
11,589g
156 CS · 5.1/m
Çalıya Totem#ward
Janna · Support
1 / 8 / 20
58.3% KP
7,669
7.5% share
8,964g
30 CS · 1/m
Red side
VictoryAxole#5656
Pantheon · Top
8 / 7 / 4
24% KP
21,511
14.1% share
13,181g
212 CS · 7/m
Paendo#SHCO
Naafiri · Jungle
14 / 4 / 13
54% KP
35,394
23.2% share
17,029g
247 CS · 8.2/m
Veriyeris#VRYRS
Ahri · Mid
14 / 6 / 15
58% KP
42,755
28.1% share
15,534g
189 CS · 6.2/m
SoFiBaba56#TR1
Miss Fortune · ADC
6 / 10 / 8
28% KP
20,483
13.4% share
14,590g
193 CS · 6.4/m
el chapo#ağIa
Vel'Koz · Support
8 / 9 / 9
34% KP
32,150
21.1% share
12,414g
72 CS · 2.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
