Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 160 days ago
10 / 6 / 9
K / D / A
35.2%
Kill participation
802.4
Damage / min
15,076g
467.7 gold / min
32
6 placed · 2 cleared
254
7.9 CS / min
Objective control
1
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySunny#Lord
Master Yi · Top
6 / 18 / 4
20.8% KP
30,209
17.3% share
11,611g
152 CS · 4.7/m
double fusion#007
Graves · Jungle
19 / 8 / 6
52.1% KP
42,126
24.2% share
19,967g
227 CS · 7/m
Java#Tr2
Cassiopeia · Mid
18 / 5 / 4
45.8% KP
42,674
24.5% share
19,033g
279 CS · 8.7/m
jeen yuhs#2424
Varus · ADC
2 / 17 / 12
29.2% KP
25,561
14.7% share
12,898g
202 CS · 6.3/m
lokomotif ayse#3169
Senna · Support
3 / 6 / 24
56.3% KP
33,788
19.4% share
13,454g
93 CS · 2.9/m
Red side
DefeatHORSE AVR4T GUN#3481
Lee Sin · Top
20 / 9 / 3
42.6% KP
38,854
27% share
16,710g
238 CS · 7.4/m
Çalıya Totem#ward
Sylas · Jungle
10 / 6 / 9
35.2% KP
25,863
17.9% share
15,076g
254 CS · 7.9/m
latina goddess#TR0
Akali · Mid
12 / 13 / 4
29.6% KP
29,155
20.2% share
14,714g
221 CS · 6.9/m
BD Jelo0#TR2
Smolder · ADC
7 / 12 / 17
44.4% KP
37,601
26.1% share
14,866g
220 CS · 6.8/m
Pikselox#666
Lulu · Support
5 / 8 / 21
48.1% KP
12,650
8.8% share
10,779g
41 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
