Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 160 days ago
11 / 1 / 11
K / D / A
61.1%
Kill participation
1,177.4
Damage / min
13,208g
528.3 gold / min
15
9 placed · 0 cleared
216
8.6 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymotor içi tk#TR1
Smolder · Top
4 / 7 / 3
19.4% KP
14,170
14.8% share
9,294g
174 CS · 7/m
onurbabayakıyor#TR1
Ambessa · Jungle
17 / 5 / 7
66.7% KP
29,765
31.1% share
17,092g
224 CS · 9/m
Çalıya Totem#ward
Aurora · Mid
11 / 1 / 11
61.1% KP
29,436
30.7% share
13,208g
216 CS · 8.6/m
wqsdfqewrwqre#TR2
Ziggs · ADC
3 / 1 / 10
36.1% KP
15,909
16.6% share
12,067g
225 CS · 9/m
cactusjack#428
Karma · Support
1 / 5 / 12
36.1% KP
6,474
6.8% share
7,168g
16 CS · 0.6/m
Red side
Defeat030126#11111
Naafiri · Top
8 / 12 / 4
63.2% KP
28,708
43.3% share
11,663g
171 CS · 6.8/m
nika#xdxd
Kayn · Jungle
4 / 6 / 3
36.8% KP
7,485
11.3% share
9,152g
178 CS · 7.1/m
kickSlimeslimeog#oglu
Garen · Mid
6 / 6 / 0
31.6% KP
15,057
22.7% share
12,974g
238 CS · 9.5/m
CârlxFriedrîch#Gauß
Olaf · ADC
1 / 6 / 0
5.3% KP
8,872
13.4% share
9,599g
210 CS · 8.4/m
kicktv Euryel#dlra
Bard · Support
0 / 6 / 10
52.6% KP
6,187
9.3% share
6,886g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
