Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Victory
Ranked Solo/Duo · 159 days ago
16 / 4 / 7
K / D / A
46.9%
Kill participation
707.7
Damage / min
15,045g
626.9 gold / min
19
4 placed · 3 cleared
187
7.8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMUO2#TR2
Vayne · Top
2 / 8 / 0
8.7% KP
18,657
23.1% share
7,996g
184 CS · 7.7/m
KUZE KARE#KİR
Master Yi · Jungle
6 / 13 / 1
30.4% KP
10,154
12.6% share
10,818g
147 CS · 6.1/m
gumayusi#zel
Lissandra · Mid
7 / 11 / 5
52.2% KP
19,415
24% share
9,087g
114 CS · 4.8/m
mxch1n3#1790
Lucian · ADC
5 / 8 / 6
47.8% KP
24,655
30.5% share
12,238g
190 CS · 7.9/m
MUKADDERAT#DOZER
Nami · Support
3 / 9 / 11
60.9% KP
7,994
9.9% share
7,830g
27 CS · 1.1/m
Red side
VictorySionistβ#00000
Gragas · Top
4 / 5 / 7
22.4% KP
14,991
14.3% share
9,797g
148 CS · 6.2/m
Çalıya Totem#ward
Viego · Jungle
16 / 4 / 7
46.9% KP
16,984
16.3% share
15,045g
187 CS · 7.8/m
dxd#ethan
Qiyana · Mid
18 / 4 / 10
57.1% KP
35,432
33.9% share
14,160g
178 CS · 7.4/m
OneEyedRa#TR1
Jhin · ADC
6 / 5 / 12
36.7% KP
21,805
20.9% share
11,756g
195 CS · 8.1/m
SUPORT MONTAGE #TR1
Xerath · Support
5 / 5 / 13
36.7% KP
15,262
14.6% share
8,430g
35 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
