Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Flex · 159 days ago
23 / 2 / 7
K / D / A
90.9%
Kill participation
2,005.7
Damage / min
19,724g
722.1 gold / min
21
4 placed · 4 cleared
255
9.3 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGMO#GMO
Akali · Top
4 / 7 / 3
21.2% KP
21,447
18.4% share
10,972g
218 CS · 8/m
Çalıya Totem#ward
Naafiri · Jungle
23 / 2 / 7
90.9% KP
54,790
46.9% share
19,724g
255 CS · 9.3/m
Ölümçanları#TR1
Galio · Mid
1 / 7 / 14
45.5% KP
20,494
17.6% share
9,550g
169 CS · 6.2/m
SHACO BANLIYORUM#3331
Yasuo · ADC
2 / 6 / 10
36.4% KP
13,698
11.7% share
11,466g
197 CS · 7.2/m
Lxnt Fun Acc#Bruh
Janna · Support
3 / 3 / 22
75.8% KP
6,322
5.4% share
10,139g
29 CS · 1.1/m
Red side
DefeatSOKARIM MOKARI#TR1
Ambessa · Top
4 / 6 / 6
40% KP
23,854
33% share
9,918g
192 CS · 7/m
MEMENE ELLERİM#UGGBT
Elise · Jungle
4 / 8 / 4
32% KP
6,513
9% share
8,637g
127 CS · 4.6/m
KingScore0202#TR1
Sylas · Mid
11 / 7 / 4
60% KP
19,372
26.8% share
10,590g
138 CS · 5.1/m
İBRAHİM TATLISES#HEADS
Jhin · ADC
5 / 7 / 4
36% KP
14,704
20.4% share
11,962g
218 CS · 8/m
SwenyX#1881
Thresh · Support
1 / 5 / 13
56% KP
7,782
10.8% share
7,360g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
