Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Flex · 159 days ago
14 / 3 / 3
K / D / A
73.9%
Kill participation
1,438.5
Damage / min
9,679g
625.1 gold / min
9
4 placed · 0 cleared
110
7.1 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGotcu Ergun#1111
Yasuo · Top
1 / 6 / 2
25% KP
7,749
24% share
4,280g
80 CS · 5.2/m
Leviathan#5000
Rammus · Jungle
4 / 3 / 2
50% KP
4,338
13.4% share
6,391g
76 CS · 4.9/m
black blood18#TR1
Yone · Mid
1 / 4 / 3
33.3% KP
6,970
21.6% share
5,405g
105 CS · 6.8/m
Apollyon#2162
Veigar · ADC
3 / 3 / 2
41.7% KP
8,585
26.6% share
6,273g
111 CS · 7.2/m
Asmodeus#0070
Pyke · Support
3 / 7 / 4
58.3% KP
4,661
14.4% share
4,929g
9 CS · 0.6/m
Red side
VictoryPompacı Patron#RWS
Malphite · Top
3 / 1 / 2
21.7% KP
8,428
17.1% share
5,881g
122 CS · 7.9/m
Çalıya Totem#ward
Sylas · Jungle
14 / 3 / 3
73.9% KP
22,273
45.1% share
9,679g
110 CS · 7.1/m
Lenwester#1705
Xerath · Mid
1 / 4 / 4
21.7% KP
7,449
15.1% share
6,224g
110 CS · 7.1/m
Melsia#3434
Kai'Sa · ADC
4 / 3 / 3
30.4% KP
7,578
15.3% share
7,813g
135 CS · 8.7/m
Lxnt Fun Acc#Bruh
Janna · Support
1 / 1 / 18
82.6% KP
3,670
7.4% share
5,750g
7 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
