Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Summoner's Rift · 158 days ago
50 / 8 / 1
K / D / A
86.4%
Kill participation
5,963.9
Damage / min
33,821g
1,471.5 gold / min
13
4 placed · 0 cleared
177
7.7 CS / min
Objective control
3
Dragons
0
Baron
12
Towers
5
Inhibitors
0
Herald
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryflarebloodkamas#6666
Mordekaiser · Jungle
0 / 4 / 0
0% KP
1,940
1% share
20,862g
8 CS · 0.3/m
Çalıya Totem#ward
Kalista · ADC
50 / 8 / 1
86.4% KP
137,070
72% share
33,821g
177 CS · 7.7/m
RicordsFivem#FS2
Yuumi · Support
1 / 8 / 44
76.3% KP
576
0.3% share
22,579g
0 CS · 0/m
BİNİCİ#54637
Sylas · Mid
5 / 9 / 3
13.6% KP
23,432
12.3% share
22,491g
85 CS · 3.7/m
ToprakDeniz#002
Zaahen · Top
3 / 8 / 3
10.2% KP
27,461
14.4% share
21,668g
89 CS · 3.9/m
Red side
DefeatVeigar bot#BOT
Veigar · ADC
8 / 14 / 11
52.8% KP
21,520
17.8% share
22,381g
76 CS · 3.3/m
MonkeyKing bot#BOT
Wukong · Jungle
4 / 12 / 7
30.6% KP
14,007
11.6% share
21,768g
62 CS · 2.7/m
Annie bot#BOT
Annie · Mid
8 / 10 / 11
52.8% KP
28,481
23.6% share
24,933g
130 CS · 5.7/m
Sion bot#BOT
Sion · Top
9 / 6 / 11
55.6% KP
34,363
28.4% share
24,032g
86 CS · 3.7/m
Heimerdinger bot#BOT
Heimerdinger · Support
7 / 17 / 11
50% KP
22,444
18.6% share
23,571g
79 CS · 3.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
