Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kindred
Victory
Summoner's Rift · 155 days ago
36 / 7 / 0
K / D / A
81.8%
Kill participation
5,281.2
Damage / min
36,357g
1,345.7 gold / min
28
10 placed · 1 cleared
260
9.6 CS / min
Objective control
3
Dragons
1
Baron
12
Towers
3
Inhibitors
0
Herald
1
Dragons
1
Baron
12
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySKYMASTER61#6029
Lux · ADC
5 / 12 / 4
20.5% KP
34,045
14.9% share
24,676g
68 CS · 2.5/m
smsmuv#1998
Miss Fortune · Mid
1 / 18 / 5
13.6% KP
15,096
6.6% share
24,617g
88 CS · 3.3/m
Çalıya Totem#ward
Kindred · Jungle
36 / 7 / 0
81.8% KP
142,681
62.4% share
36,357g
260 CS · 9.6/m
nedimmaster#4581
Diana · Top
1 / 4 / 3
9.1% KP
19,444
8.5% share
23,278g
117 CS · 4.3/m
MSIZaZaDaYı#4545
Darius · Support
1 / 13 / 4
11.4% KP
17,558
7.7% share
24,652g
81 CS · 3/m
Red side
DefeatCorki bot#BOT
Corki · ADC
23 / 6 / 11
66.7% KP
42,621
33.4% share
23,671g
103 CS · 3.8/m
Nasus bot#BOT
Nasus · Jungle
2 / 11 / 7
17.6% KP
7,638
6% share
21,833g
90 CS · 3.3/m
Kayle bot#BOT
Kayle · Mid
10 / 13 / 7
33.3% KP
33,249
26% share
24,411g
83 CS · 3.1/m
Sion bot#BOT
Sion · Top
5 / 6 / 5
19.6% KP
23,679
18.5% share
23,066g
119 CS · 4.4/m
Lulu bot#BOT
Lulu · Support
11 / 9 / 27
74.5% KP
20,519
16.1% share
22,610g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
