Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aatrox
Victory
Ranked Solo/Duo · 147 days ago
13 / 6 / 15
K / D / A
87.5%
Kill participation
1,486.9
Damage / min
18,256g
578.3 gold / min
42
14 placed · 7 cleared
254
8 CS / min
Objective control
0
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHaze#3016
Malphite · Top
4 / 3 / 14
56.3% KP
22,595
18.5% share
13,379g
231 CS · 7.3/m
Çalıya Totem#ward
Aatrox · Jungle
13 / 6 / 15
87.5% KP
46,938
38.5% share
18,256g
254 CS · 8/m
Rashomon#ksf
Twisted Fate · Mid
5 / 10 / 8
40.6% KP
17,438
14.3% share
13,321g
191 CS · 6.1/m
amazing#inna
Tristana · ADC
10 / 8 / 7
53.1% KP
25,570
21% share
16,591g
220 CS · 7/m
SUPGAP#302
Yuumi · Support
0 / 7 / 21
65.6% KP
9,382
7.7% share
9,201g
16 CS · 0.5/m
Red side
DefeatDinamic#Ely
Gnar · Top
5 / 6 / 8
38.2% KP
21,159
14.9% share
11,565g
207 CS · 6.6/m
Pantreuson#TR1
Nocturne · Jungle
10 / 8 / 13
67.6% KP
29,096
20.5% share
13,902g
175 CS · 5.5/m
ENESBAŞKAN#LORD
Galio · Mid
5 / 7 / 19
70.6% KP
34,053
24% share
11,985g
200 CS · 6.3/m
BEYAZOJEAVCISI35#77777
Ezreal · ADC
13 / 6 / 11
70.6% KP
45,473
32% share
16,570g
247 CS · 7.8/m
Brewslee#TR1
Leona · Support
1 / 6 / 20
61.8% KP
12,144
8.6% share
9,006g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
