Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xin Zhao
Victory
Ranked Solo/Duo · 147 days ago
13 / 4 / 14
K / D / A
49.1%
Kill participation
1,133.1
Damage / min
17,698g
553.9 gold / min
27
4 placed · 3 cleared
274
8.6 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbobby#EUW2
Malzahar · Top
6 / 7 / 13
57.6% KP
29,499
22.1% share
11,630g
207 CS · 6.5/m
Tristana For Win#TR1
Rek'Sai · Jungle
7 / 14 / 13
60.6% KP
23,814
17.9% share
14,587g
161 CS · 5/m
white1#707
Garen · Mid
3 / 13 / 5
24.2% KP
17,548
13.2% share
11,571g
213 CS · 6.7/m
FF Komorebi#000
Jinx · ADC
14 / 11 / 9
69.7% KP
50,481
37.9% share
18,732g
228 CS · 7.1/m
LGC Vinsanity#TR1
Lulu · Support
3 / 10 / 21
72.7% KP
12,021
9% share
11,398g
38 CS · 1.2/m
Red side
Victorybonker#3829
Camille · Top
6 / 10 / 9
27.3% KP
24,469
17% share
12,415g
176 CS · 5.5/m
Çalıya Totem#ward
Xin Zhao · Jungle
13 / 4 / 14
49.1% KP
36,203
25.1% share
17,698g
274 CS · 8.6/m
Salys#999
LeBlanc · Mid
19 / 4 / 12
56.4% KP
36,986
25.7% share
15,902g
213 CS · 6.7/m
birinci#first
Kai'Sa · ADC
15 / 5 / 16
56.4% KP
36,105
25.1% share
18,315g
255 CS · 8/m
SUPGAP#302
Rell · Support
2 / 10 / 35
67.3% KP
10,317
7.2% share
11,356g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
