Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Skarner
Defeat
Summoner's Rift · 137 days ago
21 / 4 / 1
K / D / A
78.6%
Kill participation
2,591
Damage / min
25,140g
918.1 gold / min
13
7 placed · 0 cleared
178
6.5 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
15
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAkdo gs#1905
Brand · Support
1 / 12 / 2
10.7% KP
12,198
9.3% share
18,217g
53 CS · 1.9/m
munk666#0000
Hecarim · Mid
2 / 12 / 4
21.4% KP
9,212
7.1% share
17,388g
39 CS · 1.4/m
Furıoezz#7458
Sett · Top
4 / 8 / 3
25% KP
31,619
24.2% share
19,107g
80 CS · 2.9/m
sadie adler#1903
Milio · ADC
0 / 4 / 10
35.7% KP
6,591
5% share
17,976g
34 CS · 1.2/m
Çalıya Totem#ward
Skarner · Jungle
21 / 4 / 1
78.6% KP
70,949
54.3% share
25,140g
178 CS · 6.5/m
Red side
VictoryKaisa bot#BOT
Kai'Sa · ADC
18 / 5 / 5
59% KP
42,145
24.9% share
19,593g
96 CS · 3.5/m
Vi bot#BOT
Vi · Jungle
2 / 3 / 10
30.8% KP
25,137
14.9% share
17,872g
141 CS · 5.1/m
Malphite bot#BOT
Malphite · Mid
7 / 10 / 10
43.6% KP
32,454
19.2% share
18,647g
99 CS · 3.6/m
Sett bot#BOT
Sett · Top
9 / 5 / 5
35.9% KP
49,031
29% share
19,535g
104 CS · 3.8/m
Seraphine bot#BOT
Seraphine · Support
3 / 5 / 12
38.5% KP
20,358
12% share
17,923g
60 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
