Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 131 days ago
14 / 1 / 7
K / D / A
38.2%
Kill participation
1,011.1
Damage / min
16,460g
623.1 gold / min
24
6 placed · 2 cleared
273
10.3 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatArda Güler#onbeş
K'Sante · Top
5 / 7 / 8
56.5% KP
19,883
21.8% share
10,428g
182 CS · 6.9/m
manyak#wwwww
Graves · Jungle
7 / 15 / 1
34.8% KP
19,365
21.2% share
10,380g
149 CS · 5.6/m
deadmanshand#TFTF
Twisted Fate · Mid
4 / 11 / 5
39.1% KP
18,530
20.3% share
10,988g
189 CS · 7.2/m
KALENDEEEEER#TR1
Twitch · ADC
6 / 11 / 8
60.9% KP
23,713
26% share
12,311g
178 CS · 6.7/m
Tori#toti
Lulu · Support
1 / 11 / 13
60.9% KP
9,681
10.6% share
7,388g
33 CS · 1.2/m
Red side
VictoryBat#hie
Yone · Top
5 / 8 / 8
23.6% KP
25,356
20.4% share
11,619g
224 CS · 8.5/m
Çalıya Totem#ward
Naafiri · Jungle
14 / 1 / 7
38.2% KP
26,710
21.4% share
16,460g
273 CS · 10.3/m
medman42#WİN
LeBlanc · Mid
16 / 7 / 7
41.8% KP
27,485
22.1% share
12,784g
166 CS · 6.3/m
Sandor Clegane#15703
Jhin · ADC
15 / 2 / 9
43.6% KP
22,293
17.9% share
15,527g
173 CS · 6.5/m
bebe rexha#1501
Bard · Support
5 / 5 / 25
54.5% KP
22,681
18.2% share
11,169g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
