Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Wukong
Defeat
Ranked Solo/Duo · 128 days ago
4 / 8 / 3
K / D / A
35%
Kill participation
453.2
Damage / min
10,664g
387.8 gold / min
26
6 placed · 6 cleared
199
7.2 CS / min
Objective control
4
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryhonor fizz#TR1
Aatrox · Top
4 / 4 / 7
32.4% KP
16,854
16.6% share
10,302g
197 CS · 7.2/m
Beo#TR33
Naafiri · Jungle
13 / 3 / 11
70.6% KP
26,133
25.8% share
16,230g
248 CS · 9/m
ArSıZBeLa#KOVA
Orianna · Mid
5 / 6 / 14
55.9% KP
27,278
26.9% share
11,730g
218 CS · 7.9/m
tunx#sit
Ezreal · ADC
10 / 3 / 10
58.8% KP
21,098
20.8% share
14,550g
230 CS · 8.4/m
capoyucokseviyom#şşşşş
Rell · Support
2 / 4 / 23
73.5% KP
9,969
9.8% share
9,208g
22 CS · 0.8/m
Red side
Defeatselvisk#idgaf
Yone · Top
3 / 3 / 1
20% KP
18,785
19.6% share
11,276g
233 CS · 8.5/m
Çalıya Totem#ward
Wukong · Jungle
4 / 8 / 3
35% KP
12,462
13% share
10,664g
199 CS · 7.2/m
Noctius#TR0
Akshan · Mid
4 / 7 / 4
40% KP
20,485
21.4% share
10,009g
192 CS · 7/m
LUKA#G0D
Syndra · ADC
6 / 8 / 1
35% KP
26,730
27.9% share
12,650g
222 CS · 8.1/m
SilentRustle#001
Poppy · Support
3 / 8 / 10
65% KP
17,367
18.1% share
8,866g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
