Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 128 days ago
15 / 8 / 8
K / D / A
74.2%
Kill participation
1,294.4
Damage / min
20,574g
578.7 gold / min
30
2 placed · 6 cleared
354
10 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbilly#35s
Jax · Top
5 / 4 / 9
45.2% KP
48,743
37.7% share
13,966g
245 CS · 6.9/m
Beo#TR33
Naafiri · Jungle
6 / 8 / 11
54.8% KP
19,668
15.2% share
15,468g
231 CS · 6.5/m
sadistic#xxxxx
Katarina · Mid
10 / 8 / 5
48.4% KP
28,197
21.8% share
13,214g
168 CS · 4.7/m
Hazer#ЯЯЯЯЯ
Twitch · ADC
10 / 6 / 7
54.8% KP
26,981
20.9% share
15,676g
193 CS · 5.4/m
bebe rexha#1501
Janna · Support
0 / 5 / 18
58.1% KP
5,548
4.3% share
9,653g
44 CS · 1.2/m
Red side
Victoryadex#vsp
Volibear · Top
2 / 8 / 7
29% KP
18,393
13.7% share
11,694g
200 CS · 5.6/m
Çalıya Totem#ward
Hecarim · Jungle
15 / 8 / 8
74.2% KP
46,017
34.3% share
20,574g
354 CS · 10/m
MIDMIDMIDMID#2049
Annie · Mid
4 / 6 / 10
45.2% KP
24,880
18.6% share
12,146g
191 CS · 5.4/m
19 yasindayim#adc
Jinx · ADC
7 / 5 / 10
54.8% KP
35,904
26.8% share
19,150g
301 CS · 8.5/m
Tori#toti
Lulu · Support
3 / 4 / 23
83.9% KP
8,804
6.6% share
10,832g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
