Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Victory
Ranked Solo/Duo · 121 days ago
11 / 3 / 9
K / D / A
50%
Kill participation
1,046.5
Damage / min
16,792g
646.7 gold / min
23
4 placed · 2 cleared
221
8.5 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKayle Kid#Kayle
Kayle · Top
8 / 7 / 9
42.5% KP
32,612
30.3% share
14,993g
250 CS · 9.6/m
Çalıya Totem#ward
Viego · Jungle
11 / 3 / 9
50% KP
27,175
25.3% share
16,792g
221 CS · 8.5/m
Kâim Bey#TR1
Anivia · Mid
10 / 3 / 9
47.5% KP
25,231
23.5% share
13,496g
211 CS · 8.1/m
Alestorm#drunk
Kai'Sa · ADC
3 / 7 / 3
15% KP
7,731
7.2% share
9,930g
165 CS · 6.4/m
Astex#Malik
Pyke · Support
8 / 7 / 10
45% KP
14,800
13.8% share
10,529g
26 CS · 1/m
Red side
Defeatليلوش#leu
Gragas · Top
3 / 10 / 5
30.8% KP
21,149
23.3% share
9,536g
173 CS · 6.7/m
Slântia#Eva
Kayn · Jungle
3 / 6 / 5
30.8% KP
10,746
11.9% share
9,321g
139 CS · 5.4/m
capoyucokseviyom#şşşşş
Viktor · Mid
5 / 11 / 6
42.3% KP
19,115
21.1% share
9,387g
160 CS · 6.2/m
SONMENZİL#TR1
Jhin · ADC
13 / 7 / 6
73.1% KP
29,661
32.7% share
14,676g
208 CS · 8/m
WâfféN#TR1
Janna · Support
2 / 6 / 22
92.3% KP
9,938
11% share
8,590g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
