Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Victory
Ranked Solo/Duo · 113 days ago
9 / 8 / 5
K / D / A
40%
Kill participation
704.1
Damage / min
14,451g
527.4 gold / min
15
4 placed · 0 cleared
191
7 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryyunik#00001
Aatrox · Top
11 / 5 / 5
45.7% KP
30,032
28.2% share
14,880g
258 CS · 9.4/m
Çalıya Totem#ward
Viego · Jungle
9 / 8 / 5
40% KP
19,291
18.1% share
14,451g
191 CS · 7/m
graunr#Ld1
Ekko · Mid
7 / 9 / 3
28.6% KP
19,926
18.7% share
12,050g
198 CS · 7.2/m
ColdPalmer#TR2
Caitlyn · ADC
8 / 5 / 8
45.7% KP
31,024
29.1% share
14,910g
270 CS · 9.9/m
Yarichin b Club#Eyvah
Braum · Support
0 / 8 / 14
40% KP
6,227
5.8% share
7,889g
23 CS · 0.8/m
Red side
Defeatkicks#8746
Lee Sin · Top
1 / 11 / 3
11.8% KP
15,416
14.7% share
10,030g
194 CS · 7.1/m
Grim Jest#Arya
Rengar · Jungle
13 / 6 / 12
73.5% KP
29,522
28.2% share
15,456g
244 CS · 8.9/m
ZOR YARIŞIRLAR#1818
Locke · Mid
15 / 5 / 1
47.1% KP
37,069
35.4% share
15,040g
233 CS · 8.5/m
Idk Complicated#ALPCA
Kai'Sa · ADC
4 / 7 / 7
32.4% KP
16,324
15.6% share
11,465g
218 CS · 8/m
di Lorenzo#sama
Lulu · Support
1 / 6 / 16
50% KP
6,515
6.2% share
7,601g
8 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
