Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zyra
Victory
Ranked Solo/Duo · 112 days ago
9 / 9 / 11
K / D / A
54.1%
Kill participation
1,012.9
Damage / min
20,401g
515.4 gold / min
41
2 placed · 15 cleared
362
9.1 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
4
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMew#7174
Jayce · Top
15 / 5 / 10
59.5% KP
65,823
39.8% share
21,183g
317 CS · 8/m
capoyucokseviyom#şşşşş
Ambessa · Jungle
1 / 8 / 12
31% KP
20,936
12.6% share
15,059g
250 CS · 6.3/m
mein kopf#otan
Locke · Mid
20 / 10 / 4
57.1% KP
40,133
24.2% share
18,999g
201 CS · 5.1/m
dream chaser#clx1a
Caitlyn · ADC
5 / 5 / 9
33.3% KP
26,066
15.7% share
18,288g
346 CS · 8.7/m
Jûngûl Mâin#00000
Senna · Support
1 / 9 / 11
28.6% KP
12,610
7.6% share
10,800g
44 CS · 1.1/m
Red side
Victoryhalfway crooks#shook
Twisted Fate · Top
7 / 11 / 5
32.4% KP
22,404
12.5% share
20,345g
322 CS · 8.1/m
Çalıya Totem#ward
Zyra · Jungle
9 / 9 / 11
54.1% KP
40,092
22.3% share
20,401g
362 CS · 9.1/m
LUKA#G0D
Cassiopeia · Mid
14 / 9 / 11
67.6% KP
53,621
29.9% share
19,389g
284 CS · 7.2/m
idk complicated#squie
Ezreal · ADC
7 / 9 / 14
56.8% KP
50,954
28.4% share
21,009g
342 CS · 8.6/m
Barkın xcx#arl
Karma · Support
0 / 4 / 28
75.7% KP
12,537
7% share
12,058g
63 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
