Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 110 days ago
9 / 6 / 5
K / D / A
51.9%
Kill participation
858.6
Damage / min
13,862g
482.4 gold / min
33
3 placed · 7 cleared
183
6.4 CS / min
Objective control
1
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVicektin#TR8
Pantheon · Top
2 / 6 / 6
29.6% KP
20,528
21.2% share
9,302g
191 CS · 6.6/m
Çalıya Totem#ward
Qiyana · Jungle
9 / 6 / 5
51.9% KP
24,670
25.4% share
13,862g
183 CS · 6.4/m
Þsychø#GTSN
Fizz · Mid
5 / 6 / 3
29.6% KP
17,436
18% share
10,773g
216 CS · 7.5/m
kitty#cat77
Aphelios · ADC
11 / 8 / 4
55.6% KP
26,420
27.3% share
14,464g
221 CS · 7.7/m
Savvi#TR5
Karma · Support
0 / 14 / 11
40.7% KP
7,885
8.1% share
7,455g
21 CS · 0.7/m
Red side
Victoryşapşal pampa#silly
Cho'Gath · Top
21 / 1 / 4
62.5% KP
45,086
41.8% share
16,798g
223 CS · 7.8/m
Mikrop#4444
Kayn · Jungle
2 / 7 / 12
35% KP
14,744
13.7% share
12,178g
198 CS · 6.9/m
FefekanDede#ITU
Viktor · Mid
4 / 3 / 6
25% KP
16,750
15.5% share
11,058g
229 CS · 8/m
beyond failure#RIR0
Quinn · ADC
10 / 9 / 6
40% KP
16,442
15.2% share
13,723g
151 CS · 5.3/m
Akbulut#Düüüt
Nunu & Willump · Support
3 / 7 / 17
50% KP
14,915
13.8% share
10,188g
49 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
