Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 102 days ago
15 / 6 / 11
K / D / A
63.4%
Kill participation
845.4
Damage / min
19,149g
590.1 gold / min
36
4 placed · 6 cleared
246
7.6 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLow Ulaş#TR1
Gangplank · Top
3 / 11 / 16
46.3% KP
28,888
23.4% share
11,960g
198 CS · 6.1/m
Çalıya Totem#ward
Locke · Jungle
15 / 6 / 11
63.4% KP
27,433
22.2% share
19,149g
246 CS · 7.6/m
AfqEc0wpRg810V2N#TR1
Mel · Mid
10 / 7 / 11
51.2% KP
26,506
21.5% share
15,708g
233 CS · 7.2/m
Enama#Mad
Tristana · ADC
10 / 3 / 9
46.3% KP
31,425
25.4% share
18,591g
291 CS · 9/m
imagine a legend#00100
Thresh · Support
3 / 5 / 21
58.5% KP
9,282
7.5% share
10,351g
36 CS · 1.1/m
Red side
Defeat6223#11111
Irelia · Top
9 / 8 / 3
37.5% KP
19,996
17.5% share
16,741g
318 CS · 9.8/m
nylish#879
Ambessa · Jungle
8 / 6 / 9
53.1% KP
32,968
28.9% share
17,871g
283 CS · 8.7/m
Geçen ZamanDeğil#Ömür
Diana · Mid
9 / 13 / 3
37.5% KP
26,354
23.1% share
12,365g
199 CS · 6.1/m
Ghost#04191
Smolder · ADC
4 / 6 / 8
37.5% KP
27,685
24.3% share
13,745g
269 CS · 8.3/m
Rakan God#Rakan
Rakan · Support
2 / 8 / 14
50% KP
7,034
6.2% share
9,480g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
