Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 101 days ago
6 / 4 / 6
K / D / A
44.4%
Kill participation
721.1
Damage / min
12,700g
486.3 gold / min
24
3 placed · 4 cleared
197
7.5 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryvolkaufera#0802
Darius · Top
1 / 7 / 5
16.7% KP
12,392
9.5% share
8,038g
159 CS · 6.1/m
Safa#4242
Gwen · Jungle
16 / 2 / 5
58.3% KP
37,775
28.9% share
18,160g
242 CS · 9.3/m
Orjinal#666
Lissandra · Mid
4 / 6 / 12
44.4% KP
20,408
15.6% share
10,843g
204 CS · 7.8/m
Anønµmøus#TR1
Samira · ADC
14 / 9 / 8
61.1% KP
48,870
37.3% share
15,673g
208 CS · 8/m
MrDeepFear#TR1
Yuumi · Support
1 / 3 / 25
72.2% KP
11,415
8.7% share
9,550g
17 CS · 0.7/m
Red side
Defeatfoidrapr333larp#gigan
Sett · Top
8 / 8 / 7
55.6% KP
22,660
24.2% share
10,939g
175 CS · 6.7/m
Çalıya Totem#ward
Ekko · Jungle
6 / 4 / 6
44.4% KP
18,832
20.1% share
12,700g
197 CS · 7.5/m
Squdoo#TR1
Irelia · Mid
8 / 7 / 5
48.1% KP
25,598
27.3% share
11,885g
200 CS · 7.7/m
kai kai#TR1
Nilah · ADC
2 / 10 / 9
40.7% KP
15,707
16.8% share
10,508g
195 CS · 7.5/m
RetiredChef#9999
Bard · Support
3 / 7 / 14
63% KP
10,806
11.5% share
9,121g
37 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
