Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Solo/Duo · 97 days ago
21 / 1 / 10
K / D / A
77.5%
Kill participation
1,202.9
Damage / min
14,893g
673.4 gold / min
12
1 placed · 0 cleared
223
10.1 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZalim Patron#777
Darius · Top
3 / 6 / 2
33.3% KP
10,072
17.5% share
8,593g
163 CS · 7.4/m
王者已歸若不臣服則斬首#1234
Talon · Jungle
5 / 9 / 3
53.3% KP
15,765
27.4% share
9,141g
142 CS · 6.4/m
CHANGYUNPIJU#4444
Vel'Koz · Mid
1 / 8 / 1
13.3% KP
11,115
19.3% share
7,353g
155 CS · 7/m
aspect#2409
Varus · ADC
5 / 9 / 1
40% KP
13,348
23.2% share
10,982g
147 CS · 6.6/m
435#TR1
Karma · Support
1 / 8 / 5
40% KP
7,234
12.6% share
6,435g
34 CS · 1.5/m
Red side
VictoryRxiaer#012
Jayce · Top
3 / 6 / 10
32.5% KP
20,035
24% share
9,460g
173 CS · 7.8/m
Çalıya Totem#ward
Hecarim · Jungle
21 / 1 / 10
77.5% KP
26,605
31.9% share
14,893g
223 CS · 10.1/m
blessed dreams#TR1
Syndra · Mid
4 / 4 / 6
25% KP
12,998
15.6% share
9,076g
181 CS · 8.2/m
MEŞAKKATSİZ#0209
Jhin · ADC
6 / 3 / 9
37.5% KP
11,913
14.3% share
11,096g
180 CS · 8.1/m
Bazman#smurf
Bard · Support
6 / 1 / 25
77.5% KP
11,852
14.2% share
9,059g
12 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
