Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 84 days ago
6 / 9 / 8
K / D / A
36.8%
Kill participation
643
Damage / min
10,200g
357.5 gold / min
78
25 placed · 11 cleared
38
1.3 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySERTOBABAYATTN#3131
Gnar · Top
3 / 5 / 7
26.3% KP
28,098
22.6% share
12,476g
221 CS · 7.7/m
Harakiri#capon
Qiyana · Jungle
13 / 6 / 6
50% KP
32,666
26.3% share
17,130g
215 CS · 7.5/m
Biri Vardı#7834
Talon · Mid
3 / 7 / 7
26.3% KP
18,930
15.2% share
11,272g
208 CS · 7.3/m
adplayer#3408
Cassiopeia · ADC
13 / 5 / 3
42.1% KP
26,353
21.2% share
15,854g
235 CS · 8.2/m
Çalıya Totem#ward
Camille · Support
6 / 9 / 8
36.8% KP
18,346
14.7% share
10,200g
38 CS · 1.3/m
Red side
DefeatKyle Boges#TR1
Renekton · Top
4 / 7 / 5
28.1% KP
22,209
20% share
10,580g
200 CS · 7/m
old ekko#old
Ekko · Jungle
8 / 9 / 6
43.8% KP
15,973
14.4% share
11,912g
151 CS · 5.3/m
Zûser#TR1
Syndra · Mid
10 / 6 / 11
65.6% KP
34,193
30.8% share
12,540g
195 CS · 6.8/m
19 yasindayim#adc
Caitlyn · ADC
4 / 10 / 11
46.9% KP
20,056
18.1% share
12,978g
216 CS · 7.6/m
Necrotyle#necro
Ornn · Support
6 / 6 / 16
68.8% KP
18,662
16.8% share
10,666g
47 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
