Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Defeat
Ranked Flex · 79 days ago
0 / 1 / 12
K / D / A
66.7%
Kill participation
147.6
Damage / min
8,737g
264.1 gold / min
142
54 placed · 25 cleared
40
1.2 CS / min
Objective control
1
Dragons
2
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatElandel#TR1
Ambessa · Top
1 / 10 / 1
11.1% KP
20,901
21.8% share
10,515g
229 CS · 6.9/m
S400 Elise#S400
Elise · Jungle
7 / 4 / 5
66.7% KP
22,013
23% share
12,379g
202 CS · 6.1/m
Zireael#Elder
LeBlanc · Mid
7 / 8 / 0
38.9% KP
29,918
31.3% share
13,778g
246 CS · 7.4/m
AVUKAT#YİĞİT
Xayah · ADC
3 / 3 / 5
44.4% KP
17,950
18.8% share
14,476g
320 CS · 9.7/m
Çalıya Totem#ward
Janna · Support
0 / 1 / 12
66.7% KP
4,884
5.1% share
8,737g
40 CS · 1.2/m
Red side
VictoryDreadway Captain#KEG
K'Sante · Top
7 / 4 / 7
53.8% KP
24,029
22.8% share
12,225g
200 CS · 6/m
Hi Im ByKinqest#TR1
Vi · Jungle
3 / 1 / 9
46.2% KP
12,338
11.7% share
14,506g
264 CS · 8/m
hells kitchen 1#TR1
Ahri · Mid
11 / 5 / 9
76.9% KP
34,823
33.1% share
16,035g
260 CS · 7.9/m
XxFuroxX#TR1
Smolder · ADC
5 / 3 / 8
50% KP
24,371
23.1% share
16,443g
307 CS · 9.3/m
cccgökayccc#TR1
Senna · Support
0 / 5 / 13
50% KP
9,725
9.2% share
9,098g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
