Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taric
Victory
Ranked Flex · 79 days ago
2 / 10 / 22
K / D / A
77.4%
Kill participation
209.4
Damage / min
10,586g
269.6 gold / min
114
48 placed · 14 cleared
30
0.8 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
5
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdc gg wakeup#dante
Darius · Top
10 / 8 / 3
36.1% KP
17,266
14.8% share
15,790g
255 CS · 6.5/m
Hasmım Yaşamaz#Eto
Wukong · Jungle
8 / 6 / 14
61.1% KP
25,264
21.6% share
15,753g
249 CS · 6.3/m
claptoon#TR1
Sylas · Mid
3 / 3 / 13
44.4% KP
23,261
19.9% share
13,586g
266 CS · 6.8/m
HCIDante#00000
Samira · ADC
15 / 8 / 5
55.6% KP
39,796
34% share
20,673g
340 CS · 8.7/m
Kelebek Prens#TR2
Rell · Support
0 / 6 / 27
75% KP
11,380
9.7% share
10,670g
25 CS · 0.6/m
Red side
VictoryElandel#TR1
Vayne · Top
9 / 9 / 8
54.8% KP
43,546
26.1% share
16,507g
264 CS · 6.7/m
S400 Elise#S400
Jarvan IV · Jungle
4 / 5 / 22
83.9% KP
34,651
20.8% share
16,426g
248 CS · 6.3/m
Zireael#Elder
Syndra · Mid
9 / 4 / 13
71% KP
42,231
25.4% share
17,546g
297 CS · 7.6/m
AVUKAT#YİĞİT
Seraphine · ADC
7 / 8 / 18
80.6% KP
37,908
22.8% share
18,041g
284 CS · 7.2/m
Çalıya Totem#ward
Taric · Support
2 / 10 / 22
77.4% KP
8,223
4.9% share
10,586g
30 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
