Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 73 days ago
14 / 2 / 14
K / D / A
68.3%
Kill participation
1,150.2
Damage / min
13,288g
569.9 gold / min
29
18 placed · 0 cleared
169
7.2 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLoki#0651
Garen · Top
5 / 9 / 0
26.3% KP
14,671
21.5% share
11,020g
203 CS · 8.7/m
swagboy#mls
Sylas · Jungle
9 / 4 / 3
63.2% KP
12,986
19% share
11,888g
159 CS · 6.8/m
gd7#0000
Yasuo · Mid
3 / 11 / 4
36.8% KP
14,709
21.5% share
9,944g
198 CS · 8.5/m
Haluk Levent#XXX
Syndra · ADC
0 / 5 / 4
21.1% KP
15,311
22.4% share
9,590g
200 CS · 8.6/m
Lugia#1975
Camille · Support
2 / 12 / 7
47.4% KP
10,693
15.6% share
7,217g
21 CS · 0.9/m
Red side
VictoryDesperado#GOAT
Vladimir · Top
10 / 1 / 4
34.1% KP
26,174
25.2% share
12,490g
251 CS · 10.8/m
Çalıya Totem#ward
Lee Sin · Jungle
14 / 2 / 14
68.3% KP
26,819
25.8% share
13,288g
169 CS · 7.2/m
tune#roe
Lissandra · Mid
7 / 7 / 12
46.3% KP
21,173
20.4% share
9,877g
170 CS · 7.3/m
ATRUM#AIZEL
Kai'Sa · ADC
9 / 2 / 10
46.3% KP
23,800
22.9% share
13,976g
211 CS · 9/m
Former NPC#HMARY
Leona · Support
1 / 7 / 23
58.5% KP
5,835
5.6% share
7,714g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
