Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 71 days ago
10 / 4 / 7
K / D / A
56.7%
Kill participation
824.5
Damage / min
14,688g
530.9 gold / min
50
5 placed · 14 cleared
251
9.1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVersipellis#devil
Sett · Top
6 / 6 / 3
33.3% KP
21,577
22.8% share
11,027g
215 CS · 7.8/m
Tunaylol#2805
Zed · Jungle
6 / 7 / 5
40.7% KP
23,809
25.2% share
13,006g
192 CS · 6.9/m
SucukluKedidili#TR1
Azir · Mid
4 / 3 / 3
25.9% KP
17,281
18.3% share
11,735g
253 CS · 9.1/m
Egementalist#miley
Jhin · ADC
9 / 6 / 2
40.7% KP
15,968
16.9% share
12,009g
204 CS · 7.4/m
Dragon Of RA#Yami
Senna · Support
2 / 8 / 12
51.9% KP
15,867
16.8% share
9,080g
40 CS · 1.4/m
Red side
VictoryDaeva#357
Warwick · Top
11 / 5 / 3
46.7% KP
21,600
25.9% share
15,158g
263 CS · 9.5/m
Çalıya Totem#ward
Jarvan IV · Jungle
10 / 4 / 7
56.7% KP
22,812
27.3% share
14,688g
251 CS · 9.1/m
itibar#011
Annie · Mid
5 / 4 / 5
33.3% KP
17,603
21.1% share
11,587g
252 CS · 9.1/m
ristretto abuser#yasn
Kalista · ADC
3 / 11 / 1
13.3% KP
17,324
20.7% share
11,983g
229 CS · 8.3/m
Zehir0180#TR1
Lulu · Support
1 / 4 / 13
46.7% KP
4,216
5% share
9,605g
55 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
