Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 65 days ago
4 / 1 / 2
K / D / A
35.3%
Kill participation
457.7
Damage / min
8,516g
448.6 gold / min
17
3 placed · 4 cleared
169
8.9 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAlex Mercer#1v9
Nasus · Top
1 / 0 / 0
5.9% KP
7,945
14.6% share
8,475g
196 CS · 10.3/m
Çalıya Totem#ward
Naafiri · Jungle
4 / 1 / 2
35.3% KP
8,689
16% share
8,516g
169 CS · 8.9/m
Java#Tr2
LeBlanc · Mid
5 / 2 / 4
52.9% KP
17,638
32.4% share
8,350g
170 CS · 9/m
Eneirys#ALYS
Xayah · ADC
6 / 1 / 2
47.1% KP
14,609
26.9% share
10,596g
206 CS · 10.9/m
Rakan God#Rakan
Rakan · Support
1 / 2 / 13
82.4% KP
5,500
10.1% share
6,143g
24 CS · 1.3/m
Red side
Defeatryu1#ryug4
Vladimir · Top
0 / 1 / 0
0% KP
16,083
32.6% share
6,391g
184 CS · 9.7/m
miyosi#807
Graves · Jungle
2 / 4 / 1
50% KP
6,000
12.2% share
7,168g
150 CS · 7.9/m
Zeynebe Aşığım#6767
Tryndamere · Mid
1 / 3 / 1
33.3% KP
7,555
15.3% share
6,273g
151 CS · 8/m
furkenju#frkn
Ezreal · ADC
1 / 3 / 2
50% KP
10,254
20.8% share
6,858g
159 CS · 8.4/m
Haluk Levent#XXX
Syndra · Support
2 / 6 / 3
83.3% KP
9,464
19.2% share
5,176g
29 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
