Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Victory
Ranked Solo/Duo · 61 days ago
11 / 3 / 8
K / D / A
63.3%
Kill participation
1,048.3
Damage / min
13,709g
644.6 gold / min
14
3 placed · 3 cleared
193
9.1 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathonor fizz#TR1
Nasus · Top
2 / 6 / 5
36.8% KP
9,960
19.3% share
7,310g
129 CS · 6.1/m
Kürdoya Tekme#TR1
Kha'Zix · Jungle
7 / 7 / 1
42.1% KP
12,292
23.8% share
9,535g
123 CS · 5.8/m
Zehir Mustafa#0000
Locke · Mid
8 / 7 / 2
52.6% KP
14,157
27.5% share
8,816g
104 CS · 4.9/m
fvckthesystem#xyz
Jhin · ADC
2 / 5 / 6
42.1% KP
11,184
21.7% share
8,669g
162 CS · 7.6/m
narcisista#xyz
Karma · Support
0 / 5 / 9
47.4% KP
3,952
7.7% share
5,815g
27 CS · 1.3/m
Red side
VictoryOMG William#TR1
Yone · Top
2 / 5 / 6
26.7% KP
19,836
24% share
9,647g
182 CS · 8.6/m
Çalıya Totem#ward
Viego · Jungle
11 / 3 / 8
63.3% KP
22,294
27% share
13,709g
193 CS · 9.1/m
tune#roe
Mel · Mid
6 / 4 / 4
33.3% KP
17,195
20.8% share
11,485g
182 CS · 8.6/m
hells kitchen 1#TR1
Miss Fortune · ADC
4 / 5 / 4
26.7% KP
12,001
14.6% share
10,870g
175 CS · 8.2/m
Kira#sss1
Pyke · Support
7 / 2 / 8
50% KP
11,155
13.5% share
9,140g
34 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
