Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 60 days ago
10 / 7 / 13
K / D / A
67.6%
Kill participation
549.8
Damage / min
12,781g
405.7 gold / min
115
39 placed · 11 cleared
36
1.1 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatayato#1763
Garen · Top
9 / 7 / 4
44.8% KP
31,506
24.7% share
13,864g
224 CS · 7.1/m
Pompacı WorDLeS#FB07
Graves · Jungle
7 / 6 / 6
44.8% KP
21,668
17% share
16,491g
303 CS · 9.6/m
Londie#1v9
Zed · Mid
8 / 6 / 4
41.4% KP
29,155
22.9% share
14,108g
216 CS · 6.9/m
Binyamin Netanya#3131
Vladimir · ADC
2 / 6 / 3
17.2% KP
19,874
15.6% share
11,702g
226 CS · 7.2/m
shizzylifts#TR1
Hwei · Support
3 / 9 / 5
27.6% KP
25,176
19.8% share
9,453g
64 CS · 2/m
Red side
Victoryegeadam#HAHAH
Fiora · Top
4 / 8 / 7
32.4% KP
32,956
26.5% share
13,696g
261 CS · 8.3/m
witwicky#tosik
Viego · Jungle
8 / 8 / 7
44.1% KP
21,590
17.4% share
13,614g
163 CS · 5.2/m
Catriona#sera1
Lux · Mid
4 / 2 / 10
41.2% KP
22,118
17.8% share
14,287g
262 CS · 8.3/m
YAZGAN#ADC
Draven · ADC
8 / 4 / 11
55.9% KP
30,214
24.3% share
16,991g
268 CS · 8.5/m
Çalıya Totem#ward
Pyke · Support
10 / 7 / 13
67.6% KP
17,318
13.9% share
12,781g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
