Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gnar
Victory
Ranked Solo/Duo · 50 days ago
9 / 2 / 5
K / D / A
50%
Kill participation
1,030.7
Damage / min
13,804g
514.4 gold / min
20
8 placed · 3 cleared
246
9.2 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeati will cherish u#4GET十
Darius · Top
7 / 5 / 6
59.1% KP
17,254
21.2% share
9,182g
147 CS · 5.5/m
m1esal#7 3
Lee Sin · Jungle
5 / 5 / 6
50% KP
15,176
18.6% share
11,014g
198 CS · 7.4/m
Eagar#xdxd
Cassiopeia · Mid
3 / 2 / 4
31.8% KP
15,218
18.7% share
10,780g
253 CS · 9.4/m
daewi#nox
Syndra · ADC
5 / 3 / 7
54.5% KP
22,007
27% share
10,710g
182 CS · 6.8/m
max apm#swant
Qiyana · Support
2 / 13 / 6
36.4% KP
11,803
14.5% share
8,496g
60 CS · 2.2/m
Red side
VictoryÇalıya Totem#ward
Gnar · Top
9 / 2 / 5
50% KP
27,657
33.5% share
13,804g
246 CS · 9.2/m
Tears Of Axe#TR42
Viego · Jungle
2 / 4 / 4
21.4% KP
5,689
6.9% share
9,937g
192 CS · 7.2/m
İnsan Çalışması#TR1
Ahri · Mid
3 / 8 / 3
21.4% KP
17,144
20.8% share
8,763g
174 CS · 6.5/m
zaferlol#333
Sivir · ADC
14 / 5 / 5
67.9% KP
28,521
34.5% share
17,204g
264 CS · 9.8/m
Silenthaven#567
Taric · Support
0 / 3 / 18
64.3% KP
3,608
4.4% share
7,919g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
