Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Diana
Victory
Ranked Solo/Duo · 48 days ago
17 / 2 / 6
K / D / A
71.9%
Kill participation
1,373.4
Damage / min
15,320g
639.7 gold / min
22
2 placed · 4 cleared
243
10.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmurhorse#Muro
Gragas · Top
3 / 2 / 2
27.8% KP
15,541
17.2% share
9,446g
225 CS · 9.4/m
fenzz#X5X7
Hecarim · Jungle
8 / 7 / 5
72.2% KP
17,244
19% share
11,265g
193 CS · 8.1/m
oLuxBuLux#5221
Lux · Mid
2 / 3 / 3
27.8% KP
19,920
22% share
7,339g
156 CS · 6.5/m
yasemin allen#TR0
Kog'Maw · ADC
4 / 11 / 9
72.2% KP
30,530
33.7% share
9,636g
150 CS · 6.3/m
ÇOKİYİÇOKİYİLOL#BABAG
Milio · Support
1 / 9 / 11
66.7% KP
7,337
8.1% share
6,489g
21 CS · 0.9/m
Red side
VictoryChiefea#TR1
Urgot · Top
1 / 2 / 2
9.4% KP
11,860
13.2% share
9,514g
238 CS · 9.9/m
Çalıya Totem#ward
Diana · Jungle
17 / 2 / 6
71.9% KP
32,892
36.5% share
15,320g
243 CS · 10.1/m
obsessed with u#505
Yasuo · Mid
4 / 3 / 4
25% KP
12,300
13.7% share
10,122g
211 CS · 8.8/m
alpb000000000000#123
Sylas · ADC
4 / 6 / 11
46.9% KP
14,787
16.4% share
9,463g
113 CS · 4.7/m
Tayfur Bingöl#0505
Anivia · Support
6 / 5 / 20
81.3% KP
18,206
20.2% share
10,502g
33 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
