Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Victory
Ranked Solo/Duo · 47 days ago
10 / 4 / 6
K / D / A
53.3%
Kill participation
917.5
Damage / min
17,109g
586.9 gold / min
24
2 placed · 3 cleared
309
10.6 CS / min
Objective control
0
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDeep HD#TR1
Camille · Top
6 / 8 / 3
23.7% KP
21,050
17.4% share
10,204g
172 CS · 5.9/m
Guren#SSS
Zac · Jungle
8 / 6 / 9
44.7% KP
32,136
26.6% share
13,515g
194 CS · 6.7/m
TRYNDAMARLI SIK#Eeny
Ahri · Mid
15 / 3 / 4
50% KP
32,587
27% share
14,268g
224 CS · 7.7/m
skywalker#1907
Jhin · ADC
6 / 8 / 10
42.1% KP
27,533
22.8% share
12,584g
198 CS · 6.8/m
Lascivious#GOD
Soraka · Support
3 / 5 / 15
47.4% KP
7,415
6.1% share
8,730g
25 CS · 0.9/m
Red side
VictoryA LONG TIME#Krk
Yone · Top
5 / 5 / 6
36.7% KP
34,794
26.8% share
13,549g
277 CS · 9.5/m
Çalıya Totem#ward
Viego · Jungle
10 / 4 / 6
53.3% KP
26,745
20.6% share
17,109g
309 CS · 10.6/m
akiru#1110
Yasuo · Mid
0 / 13 / 5
16.7% KP
15,743
12.1% share
9,942g
206 CS · 7.1/m
creaox#acc1
Katarina · ADC
13 / 8 / 6
63.3% KP
39,939
30.8% share
16,006g
250 CS · 8.6/m
TIRCI TURAN#TIRAN
Shen · Support
2 / 8 / 17
63.3% KP
12,586
9.7% share
9,458g
43 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
