Match history
Sylas champion portrait

Sylas

Victory

Ranked Solo/Duo · 40 days ago

37:58Live Riot data

13 / 8 / 11

K / D / A

52.2%

Kill participation

891.5

Damage / min

19,758g

520.4 gold / min

36

1 placed · 7 cleared

301

7.9 CS / min

Objective control

Blue side

3

Dragons

1

Baron

8

Towers

1

Inhibitors

1

Herald

Red side

3

Dragons

2

Baron

8

Towers

1

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Zac-208 gold / +2 CS

Difference from the opponent Riot assigned to your role.

15. minute · Zac-1,215 gold / +7 CS

Difference from the opponent Riot assigned to your role.

20. minute · Zac+77 gold / +2 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: -1215 gold and +7 CS versus Zac.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

8 recorded deaths; first at 5:12.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

1 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.04,9409,87914,81919,7580:009:2918:5928:2937:58
Sylas: 19,758

Events and purchases

Kill · Gangplank → Riven
Kill · Zeri → Jhin
Kill · Bard → Yuumi
Kill · Zeri → Bard
Kill · Bard → Zeri
Kill · Ahri → Locke
Kill · Sylas → Jhin
Kill · Sylas → Bard
Kill · Locke → Zeri
Kill · Locke → Yuumi
Kill · Zac → Sylas
Kill · Zeri → Jhin
Kill · Riven → Gangplank
Kill · Jhin → Zeri
Kill · Zac → Yuumi
Kill · Sylas → Jhin
Kill · Locke → Gangplank
Objective · Sylas · Cloud Dragon
Kill · Zeri → Jhin
Objective · Zac · Void Grub
Objective · Zac · Void Grub
Objective · Zac · Void Grub
Kill · Locke → Zeri
Kill · Bard → Yuumi
Kill · Zac → Ahri
Kill · Zac → Yuumi
Kill · Locke → Zeri
Kill · Zeri → Locke
Kill · Gangplank → Riven
Kill · Zac → Gangplank
Kill · Locke → Zeri
Kill · Ahri → Jhin
Kill · Zac → Yuumi
Building destroyed · Ahri · Outer turret
Objective · Zac · Ocean Dragon
Kill · Gangplank → Riven
Kill · Zac → Zeri
Kill · Locke → Ahri
Kill · Ahri → Locke
Kill · Sylas → Jhin
Kill · Zac → Gangplank
Kill · Locke → Zeri
Kill · Locke → Yuumi
Kill · Sylas → Riven
Building destroyed · Jhin · Outer turret
Kill · Bard → Zeri
Kill · Locke → Yuumi
Objective · Sylas · Rift Herald
Kill · Jhin → Zeri
Kill · Ahri → Jhin

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Victory
46 / 52 / 7890,374g · 211,162 damage
PlayerKDA · KPDamageGold · CSItems
Gangplank champion portrait

Carrym #TR1

Gangplank · Top

8 / 11 / 10

39.1% KP

41,870

19.8% share

18,979g

299 CS · 7.9/m

Sylas champion portrait

Çalıya Totem#ward

Sylas · Jungle

13 / 8 / 11

52.2% KP

33,848

16% share

19,758g

301 CS · 7.9/m

Ahri champion portrait

Aurelia#bkn

Ahri · Mid

8 / 7 / 12

43.5% KP

44,202

20.9% share

16,639g

277 CS · 7.3/m

Zeri champion portrait

sinner#fade

Zeri · ADC

16 / 14 / 13

63% KP

75,148

35.6% share

22,937g

321 CS · 8.5/m

Yuumi champion portrait

draconian#heart

Yuumi · Support

1 / 12 / 32

71.7% KP

16,094

7.6% share

12,061g

5 CS · 0.1/m

Red side

Defeat
52 / 46 / 8882,208g · 159,527 damage
PlayerKDA · KPDamageGold · CSItems
Riven champion portrait

öldürme2000#TR1

Riven · Top

8 / 9 / 8

30.8% KP

26,455

16.6% share

17,884g

236 CS · 6.2/m

Zac champion portrait

FantasticBorek#TR1

Zac · Jungle

13 / 4 / 30

82.7% KP

51,579

32.3% share

19,609g

279 CS · 7.3/m

Locke champion portrait

eager#1010

Locke · Mid

22 / 10 / 10

61.5% KP

47,446

29.7% share

17,282g

218 CS · 5.7/m

Jhin champion portrait

erdo#1610

Jhin · ADC

3 / 15 / 12

28.8% KP

17,719

11.1% share

15,321g

261 CS · 6.9/m

Bard champion portrait

HCIDante#00000

Bard · Support

6 / 8 / 28

65.4% KP

16,328

10.2% share

12,112g

33 CS · 0.9/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.

Victory — Çalıya Totem#ward | MacroDiff