Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 38 days ago
7 / 8 / 6
K / D / A
72.2%
Kill participation
719.6
Damage / min
13,431g
441.6 gold / min
51
17 placed · 9 cleared
221
7.3 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBW NomNom#SSS
Kayle · Top
7 / 2 / 8
48.4% KP
32,677
26.2% share
12,964g
202 CS · 6.6/m
ESKİSEVGİLİMİSİK#HET
Aatrox · Jungle
5 / 6 / 5
32.3% KP
16,463
13.2% share
13,653g
255 CS · 8.4/m
TaBaSu#TR1
Zoe · Mid
3 / 7 / 6
29% KP
21,427
17.1% share
12,756g
221 CS · 7.3/m
ColdPalmer#TR2
Lucian · ADC
14 / 2 / 6
64.5% KP
45,024
36% share
17,453g
280 CS · 9.2/m
fati#boss
Janna · Support
2 / 1 / 19
67.7% KP
9,361
7.5% share
9,932g
24 CS · 0.8/m
Red side
Defeatyunik#00001
K'Sante · Top
1 / 7 / 2
16.7% KP
14,489
16.3% share
10,456g
246 CS · 8.1/m
Çalıya Totem#ward
Lee Sin · Jungle
7 / 8 / 6
72.2% KP
21,887
24.6% share
13,431g
221 CS · 7.3/m
Mişanın Sahibi#misa
Kassadin · Mid
8 / 5 / 3
61.1% KP
23,164
26.1% share
12,409g
220 CS · 7.2/m
süperim#erdo
Ryze · ADC
1 / 6 / 3
22.2% KP
24,371
27.4% share
11,527g
242 CS · 8/m
Leon Kennedy#1380
Milio · Support
1 / 5 / 5
33.3% KP
4,903
5.5% share
7,973g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
