Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 23 days ago
3 / 2 / 4
K / D / A
53.8%
Kill participation
248.4
Damage / min
8,179g
391 gold / min
18
10 placed · 3 cleared
139
6.6 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorychasing heights#RANK1
Fiora · Top
1 / 3 / 2
20% KP
11,868
19.3% share
7,870g
143 CS · 6.8/m
Selo#TR6
Shyvana · Jungle
10 / 1 / 1
73.3% KP
17,061
27.7% share
12,158g
227 CS · 10.9/m
Old Faker#9102
Vex · Mid
1 / 5 / 2
20% KP
12,926
21% share
7,133g
157 CS · 7.5/m
sage#2455
Jhin · ADC
3 / 2 / 5
53.3% KP
14,493
23.5% share
10,637g
190 CS · 9.1/m
hold my coffee#blue
Janna · Support
0 / 2 / 8
53.3% KP
5,238
8.5% share
5,829g
28 CS · 1.3/m
Red side
DefeatPavard#666
Kennen · Top
2 / 3 / 2
30.8% KP
13,419
28.4% share
7,293g
152 CS · 7.3/m
Çalıya Totem#ward
Lee Sin · Jungle
3 / 2 / 4
53.8% KP
5,195
11% share
8,179g
139 CS · 6.6/m
Emilia LeBlanc#argnt
LeBlanc · Mid
6 / 1 / 3
69.2% KP
17,415
36.8% share
9,754g
169 CS · 8.1/m
lust#7 7
Kalista · ADC
2 / 5 / 2
30.8% KP
6,119
12.9% share
8,717g
171 CS · 8.2/m
Misa#Rus7
Rell · Support
0 / 4 / 6
46.2% KP
5,152
10.9% share
5,101g
17 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
