Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 23 days ago
9 / 4 / 7
K / D / A
45.7%
Kill participation
822.3
Damage / min
12,458g
523.8 gold / min
20
2 placed · 3 cleared
198
8.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSuartek#TR1
Singed · Top
1 / 7 / 2
18.8% KP
13,300
17.9% share
9,458g
214 CS · 9/m
en iyi sensin#WASD
Hecarim · Jungle
6 / 5 / 2
50% KP
19,046
25.6% share
10,462g
175 CS · 7.4/m
Sakin#WOW
LeBlanc · Mid
7 / 10 / 2
56.3% KP
19,413
26.1% share
8,463g
124 CS · 5.2/m
Kuzgun#BACK
Ezreal · ADC
2 / 10 / 2
25% KP
17,933
24.1% share
8,583g
164 CS · 6.9/m
asdasd123#zxc
Janna · Support
0 / 3 / 10
62.5% KP
4,661
6.3% share
6,404g
21 CS · 0.9/m
Red side
Victoryif u can#türk
Nasus · Top
11 / 1 / 6
48.6% KP
26,831
28.1% share
14,223g
228 CS · 9.6/m
Çalıya Totem#ward
Sylas · Jungle
9 / 4 / 7
45.7% KP
19,557
20.5% share
12,458g
198 CS · 8.3/m
bartyizan#888
Malzahar · Mid
2 / 4 / 6
22.9% KP
12,361
12.9% share
10,365g
201 CS · 8.5/m
unforgiven#emoem
Jhin · ADC
11 / 2 / 8
54.3% KP
27,199
28.5% share
12,920g
211 CS · 8.9/m
proesin#TR1
Karma · Support
2 / 5 / 20
62.9% KP
9,594
10% share
9,036g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
