Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 13 days ago
6 / 6 / 1
K / D / A
18.9%
Kill participation
475.5
Damage / min
11,988g
468.9 gold / min
14
1 placed · 2 cleared
209
8.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeati bench your lp#304
Tahm Kench · Top
1 / 5 / 2
14.3% KP
5,510
8% share
9,007g
191 CS · 7.5/m
weve lost dancin#jou
Talon · Jungle
9 / 8 / 7
76.2% KP
19,724
28.5% share
12,905g
170 CS · 6.6/m
sen iste#123
Syndra · Mid
6 / 5 / 4
47.6% KP
20,141
29.1% share
10,895g
200 CS · 7.8/m
faddafdsewqwedxc#adfsa
Lucian · ADC
4 / 8 / 4
38.1% KP
12,490
18.1% share
11,668g
210 CS · 8.2/m
One Day#ADC
Morgana · Support
1 / 11 / 9
47.6% KP
11,274
16.3% share
7,015g
35 CS · 1.4/m
Red side
VictoryGoldie#den1z
Kennen · Top
3 / 1 / 4
18.9% KP
25,058
24.8% share
13,770g
268 CS · 10.5/m
Çalıya Totem#ward
Qiyana · Jungle
6 / 6 / 1
18.9% KP
12,156
12% share
11,988g
209 CS · 8.2/m
до самого конца#yuri
Diana · Mid
12 / 4 / 7
51.4% KP
27,222
26.9% share
13,341g
189 CS · 7.4/m
197#777
Corki · ADC
14 / 5 / 3
45.9% KP
28,405
28.1% share
15,990g
241 CS · 9.4/m
Kemosahbe#TR1
Thresh · Support
2 / 5 / 16
48.6% KP
8,342
8.2% share
9,244g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
